A UX State of Mind

Brian Pagán's take on User Experience

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Category: (Mobile) Tech

(Mobile) Technology, from a UX Point of View

Wordfeud

Being Together Apart: Wordfeud

22 September 2011

Microblogging mechanisms like Twitter and status updates have given form to new modes of Ambient Awareness (or Ambient Intimacy). They allow people to broadcast short information bursts to their social networks. Ultra-short interactions e.g. Facebook’s “poke” and “like” or Google’s … Continue reading →

Posted in (Mobile) Tech, Social Media | Reply
Start Panel

Windows 8: Finally, A Reason (for Me, A Geek) to Get A Tablet

15 September 2011

Until now, tablets have been either: a desktop OS, shrunk and touchable or more recently a mobile OS, enlarged What I’ve been hoping for was a powerful OS stable enough to run hardcore graphics programs, that wasn’t horrible to use … Continue reading →

Posted in (Mobile) Tech | Replies: 1
Pervasive UX for Ecosystems

Unified, Cross-Channel Ecosystems: the Next Evolution

27 July 2011

X X In 1991, Mark Weiser’s famous essay on Ubiquitous Computing postulated that computers would someday be integrated “seamlessly into the world at large.” With our growing Internet of Things, this is fast becoming reality. Enter Pervasive IA In his book, Pervasive Information … Continue reading →

Posted in (Mobile) Tech | Replies: 2
My HTC Sensation

HTC Sensation Review

5 June 2011

Three days ago, I bought an HTC Sensation. I’m very happy; here’s why. The Story I have been using an HTC Wildfire for the last few months, after having lost my HTC Desire in January. The Wildfire is a low-end … Continue reading →

Posted in (Mobile) Tech | Replies: 1
Telekinesis (Psychokinesis)

Plug Your Brain in to Your Computer

15 May 2011

The purpose of a User Interface on a system is to enable us users to communicate with that system. What if the system could read your mind? Inspiration Inspired by Yuri van Geest at a Mobile Monday Amsterdam meeting, I’ve … Continue reading →

Posted in (Mobile) Tech, UX Theory | Replies: 2

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WouterS_TWouterS_T: New Design Practices for Touch-free Interactions http://t.co/Gnl7JSdL by @brianpagan
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