A UX State of Mind

Brian Pagán's take on User Experience

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Category: UX Theory

Psychology, Design, and Society: the Big Picture of UX

Tech and Society

Why Innovate: How Society and Technology Change Each Other

13 October 2011

We humans create things, which in turn change us. These changes are inevitable, but the scale and patterns in which they occur are meaningful in understanding how we can affect change in society through technology. Just to be clear… This … Continue reading →

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Factors of Interaction: Visual Aid

UX Fundamentals: How People Interact with Things

5 October 2011

Different kinds of people interact with things in different ways, and to figure out what these ways are, here is a breakdown of the fundamental human factors that influence people’s interaction. Models and Efficacy As Bill Verplank shows in his … Continue reading →

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Bikes in Amsterdam

Got a Ticket, but I Don’t Mind: Tradeoffs are Important

29 September 2011

I got a ticket recently for running a red light on my bike. My first reaction was, “don’t you fucking cops have anything better to do?” As I thought about it more, my feeling became, “Thanks Mr. Officer; I’m glad … Continue reading →

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kidsDev

Tablets and Kids: Creative Opportunities with Apps Empowering Young Children

28 September 2011

My buddy and colleague Wouter Sluis-Thiescheffer and I recently got the chance to present at this year’s EuroIA Conference. We had a great time discussing cool UX (User Experience) and IA (Information Architecture) stuff with great minds in the field. … Continue reading →

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Duality

Science Thinking for Design: Validity

8 July 2011

In science, experiments are judged on two types of validity. We designers could judge our own work along the same lines. Validity in Science Scientists conduct experiments to measure something. They do the measuring, because they want to learn more … Continue reading →

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