Brian Pagán

Degree: Professional Doctorate in Engineering (PDEng)

MBTI: ENFP

Citizen of: USA

Languages:

  • English: Native
  • German: Fluent
  • Dutch: Fluent
  • Spanish: Conversational
  • French: Conversational

Hi, I'm Brian, and I am a design-aholic. I'm pretty much a drama club nerd turned psychologist, user experience (UX) designer/researcher, and technology geek. I got into web and visual design while paying for college, and I've since then published a few papers (see them on academia.edu), co-founded the Universalis student association, started fencing, and travel whenever I can.


Right now, I'm working for metaLAB remotely on an mLearning project for young people in South Africa while some freelance web design work and maintaining my blog. E-mail if you're interested in working together.


Download my CV here (with photo) or here (without photo)!

About Brian

UX Design Projects

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Remember the User

Graduation Internship; Océ N.V.USITU/e

January - September, 2009

Goals

My graduation internship at Océ was about optimizing the design department's processes of storing and sharing user information and finding users for research.

Process

This was a full research and design project, meaning I carried out interviews, affinity clustering sessions, brainstorming and conceptualization, expert reviews, redesign, prototyping, user testing, iteration, and reporting.

Learned

There, I got some insight into company dynamics and used Drupal and PHP for the first time. Also, the project earned me an "A" as my final grade for my USI degree!

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I/O Devices and Controllers

Tangible Prototyping Course for USI

July, 2008; 1 week

Goals

Our instructor Bill wanted us to make something with phidgets that could be played like a musical instrument, with the ability to improvise and make serendipitous mistakes.

Process

My teammate Frank and I used Wiimotes, MaxMSP, and Phidgets to make an old-school, 8-bit music performance. I built the stage and set up the phidgets to respond to inputs from the wiimotes.

Learned

It was interesting to use Wiimotes as instruments and connect moving motors to the musical controls.

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InvisiMouse

Multimodal Interaction Course Project; for USI

June, 2008; 1 week

Goals

This was the practical assignment for our Multimodal Perception and Interaction course. Our concept was the InvisiMouse

Process

We ended up with a working, multi-touch prototype using a Wiimote and IR LED's, which we tested with a photo viewer application and a Tetris game.

Learned

This was a great opportunity to think outside the computer and design a tangible product; we had to think about components and materials.

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BBC Health Redesign

Website redesign assignment for USI

February, 2008; 2 weeks

Goals

Our assignment for the Social User Interface Design course was to redesign a health website for teens. We chose BBC Health, even though it's not just for teens.

Process

We made a redesign and mocked it up for validation, done via online questionnaire. We started our requirements gathering with this article by Jakob Nielsen.

Learned

Beyond breaking my preconceptions about usability for teenagers, this project put me in an ultra-diverse team.

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Chicken Wars

Adobe Flash design assignment for USI

November, 2007; 1 week

Goals

The assignment was to use Adobe Flash to create a multiplayer game with multiple styles of play.

Process

Our first idea was rebel soldier game, but we took the gameplay concept and applied a farm metaphor to it, creating Chicken Wars.

Learned

The biggest lesson: changing the visual metaphor of something can totally change its character. If the players were soldiers instead of chickens, it would feel like a different game.

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Click to see it online.

RömerCatering

Identity, website, and print design for RömerCatering

March-April, 2006; 3 weeks

Goals

The owner at RömerCatering was ready for a new strategy and wanted to construct a strong identity to establish a stronger market position.

Process

I worked closely with the company's marketing staff to create the new brand identity, including logos and print materials, finally designing and coding their website and some promotional print media.

Learned

Working so close to the company's owner with marketing experts gave me insight into how a company incorporates its business goals into daily processes.